What is Two-Point Perspective?
Two point perspective, also known as angular perspective, is category of linear perspective which contains a horizon line, a station point (the position of the observer) and two vanishing points which are situated upon the horizon line. When drawing an object seen from a corner, one face of the object would recede towards one vanishing point while the other wall recedes towards the opposite vanishing point (as shown below).
By adjusting the vanishing points of the object you are drawing, you can increase or decrease its size and dimensions.
The below website provides a simple step-by-step tutorial on producing two-point perspective:
Putting it into Practice
Recently, I have been thinking about 3D modelling a small tug-boat to help develop my 3DS Max skills and knowledge. I wanted to produce a number of perspective drawings to help me visualise the shape and dimensions of the boat viewed from different aspects, acting as a reference when I come to transfer it into the 3d Modelling software.
Examples of my hand-drawn pencil sketches have been scanned and displayed below.
Tug-Boat using Two-Point Perspective
After completing my first sketch, it was immediately evident the extra illusion of depth two-point perspective gives to my images. As a result, makes the image seem more dynamic and “believable”.
I had difficulty with the curvature of the boats hull and how it would be affected by perspective. I aim to research further into techniques of drawing curved / circular objects using perspective and put them into practice in future drawings.