This morning we were tasked on preparing and performing a pitch for our each individual game. A selection from my presentation are shown below, using elements from Microsoft PowerPoint and Adobe Photoshop.
Feedback was mostly positive, the biggest strength being my pitch being clear and concise and the audience left with a understanding of how the game plays.
The main weakness raised was that there was not enough visual representation of the game and how it looks. I completely agree and hope to incorporate this in the future by producing such things as play-boards, concept art, mood-boards etc.